MarkNtel Advisors recently published a detailed industry analysis of the GCC Augmented and Virtual Reality Market. The report covers growth trends, geographical marketing strategies, challenges, opportunities, and drivers influencing the market.
GCC Augmented and Virtual Reality Market Size, Share, and Trends Analysis Report – Industry Overview and Forecast to 2028
The GCC Augmented and Virtual Reality Market is projected to grow at a CAGR of around 39% during the forecast period, i.e., 2023-28.
What are the major Driver the GCC Augmented and Virtual Reality industry?
Wide Adoption of AR & VR in Gaming: In GCC, the adoption of augmented & virtual reality is rising significantly across the gaming industry as game creators are utilizing this technology to create immersive gaming experiences. In addition, the popularity of games like Fortnite & Pokemon Go across countries like the UAE, Qatar, etc., has increased public awareness of the potential applications & advantages of the technology in other fields, including tourism, healthcare, and education.
Furthermore, due to the popularity of these technology-based games, there is now a desire for similar experiences across other industries as well. Hence, to achieve sharper visuals, quicker processing, and more lifelike experiences, this technology experienced a significant demand in the gaming industry across the GCC region.
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What segments define the GCC Augmented and Virtual Reality market from 2023 to 2028? How do these segments contribute to market dynamics and growth?
- By Technology
- AR technology:
- Marker-based AR technology:
- Active Marker
- Passive Marker
- Marker-less AR technology
- Model-base Tracking
- Image processing-based Tracking
- Anchor-based AR
- Marker-based AR technology:
- VR Technology
- Non-immersive Technology
- Semi-immersive and Fully-Immersive Technology
- AR technology:
- By Device Type
- AR Devices
- Head Mounted Displays
- AR Smart Glasses
- Smart Helmets
- Head-Up Displays
- Head Mounted Displays
- VR Devices
- Head Mounted Displays
- Gesture Control Device
- Projector and Display Wall
- AR Devices
According to report, Among them, the Head-up Display successfully captured a sizeable portion of the GCC Augmented and Virtual Reality market in recent years and it is anticipated that it would continue to dominate over the projected period.
- By Offering
- Hardware
- Sensors
- Semiconductor Components
- Display and Projectors
- Position Trackers
- Cameras
- Others
- Software
- Software Development Kits
- Cloud-based Services
- By End User
- E-Commerce & Retail
- Industrial Manufacturing
- Energy
- Education
- Automotive
- Defence & Aerospace
- Healthcare
- Construction Industry
- Agriculture
- Gaming & Entertainment
- Others
- Hardware
According to report, E-commerce & Retail have been one of the most emerging segments in the GCC Augmented and Virtual Reality market during the past few years & are anticipated to acquire a major share in the upcoming years.
Explore the Complete GCC Augmented and Virtual Reality Market Analysis Report – https://www.marknteladvisors.com/research-library/gcc-ar-vr-market.html
Geographical Analysis: GCC Augmented and Virtual Reality Market
- The UAE
- Saudi Arabia
- Qatar
- Kuwait
- Bahrain
- Oman
GCC Augmented and Virtual Reality Market Share & Competitive Landscape:
The GCC Augmented and Virtual Reality Market is characterized by intense competition, with several key players driving growth through innovation, market expansion, and strategic investments. The competitive landscape provides valuable insights into the industry’s leading companies, highlighting their strengths, financial performance, and market influence.
Leading Companies in the GCC Augmented and Virtual Reality Market are:
- Sony Corporation
- Lenovo
- Autodesk Inc.
- HTC Corporation
- Barco
- HP Development Company L.P.
- Microsoft
- LG Electronics
- Meta
- Others
GCC Augmented and Virtual Reality Industry Recent Development:
- 2022: Meta has partnered with the UAE telecom e& (formerly Etisalat) to work on increasing customer engagement in the digital sphere by raising the presence in augmented & virtual realities.
- 2022: Google announced the launch of a new immersive digital experience on Google Arts & Culture of the last capital of the Kushite Kingdom, its powerful dynasties, and its cultural history. People can discover more about the Kushite Kingdom & see the Mero Pyramids with Google Arts & Culture by visiting their website & experiencing interactive technologies, including augmented reality (AR) & Street View.
Questions Addressed in this Study
1.What factors are driving the GCC Augmented and Virtual Reality Market growth?
2.How is the GCC Augmented and Virtual Reality Market expected to grow over the next five years?
3.What are the key insights into the current trends in the GCC Augmented and Virtual Reality Market?
4.What is the current size of the GCC Augmented and Virtual Reality Market, and how is it projected to change in the future?
6.What is the future outlook for the GCC Augmented and Virtual Reality Market in terms of technological advancements and market expansion?
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